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A Game Designer and 2D Artist currently studying Animation & Game at the University of Applied Sciences Darmstadt.
Experienced in designing levels and mechanics for puzzle and sandbox games, as well as creating lively promotional artworks and in-game illustrations.
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Proficient in Blender, Maya, Substance Painter, Unity, Photoshop and Procreate.

Projects and Experience
Game Design
Designing fun and out of the box gameplay, as well as eye-catching visuals for this sandbox cooking game.
Designing creative and playful puzzle mechanics for this cozy 2.5D puzzle platformer.
Creating nostalgic arcade games with a spooky twist for this whimsical minigame collection.

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