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A Game Designer and 2D Artist currently studying Animation & Game at the University of Applied Sciences Darmstadt.

Experienced in designing levels and mechanics for puzzle and sandbox games, as well as creating lively promotional artworks and in-game illustrations.

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Proficient in Blender, Maya, Substance Painter, Unity, Photoshop and Procreate.

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Projects and Experience

Game Design

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Designing fun and out of the box gameplay, as well as eye-catching visuals for this sandbox cooking game.

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Designing creative and playful puzzle mechanics for this cozy 2.5D puzzle platformer.

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Creating nostalgic arcade games with a spooky twist for this whimsical minigame collection.

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Additional Projects
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Overtime
2023-24

I worked as Lead Game Designer, 2D Artist and Production Manager on this eerie, non-Euclidean, puzzle game.

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Scorched Ember
2024

I worked as Puzzle, Quest and Tutorial Designer as well as UI artist on this environmental, puzzle game.

Let's get in touch!

  • Instagram
  • Twitter

Thanks for submitting!

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